Free Interactive Educational Apps for Primary School Teachers
Classroom Hacks provides free interactive educational apps and digital teaching resources designed to support learning in primary schools. Created with classroom practice in mind, these resources help teachers make lessons engaging, provide opportunities for interactive learning and support children’s developing skills across a range of subjects.
The collection includes interactive whiteboards, early handwriting activities, counting games and maths resources. Designed for different stages of children’s learning, these tools can support whole-class teaching, guided practice, classroom demonstrations and independent activities.
All apps featured in this collection are free for logged-in Classroom Hacks members. Device compatibility varies by app, with resources available for interactive whiteboards, desktop computers, laptops and tablets where supported.
Explore Interactive Teaching Resources
Browse the collection to find digital resources suited to your pupils’ age groups, learning needs and classroom activities.
- Teacher Interactive Whiteboard – digital writing, drawing and classroom teaching tools.
- Student Interactive Whiteboard – interactive drawing, handwriting demonstrations and early learning.
- Mine-a-number – a maths adventure featuring number discovery, addition and subtraction.
- Handwriting Repeater – replayable handwriting demonstrations and pre-writing pattern practice.
- Counting Objects to 10 or 20 – visual counting activities and early addition practice.
Frequently Asked Questions
Are Classroom Hacks apps free?
Yes. The apps featured in this collection are free for logged-in Classroom Hacks members. Sign-in requirements may apply before accessing an app.
Which age groups are the apps suitable for?
The collection includes resources for early years and primary school pupils, including Nursery, Reception and Key Stage 1. Some activities may also be suitable for older primary pupils depending on their learning needs and the resource being used.
Can I use the apps on an interactive whiteboard?
Several resources are designed for classroom interactive whiteboards. Others also support tablets. Check the information provided for each app to find its recommended devices and usage requirements.
What subjects do the resources support?
The current collection includes early maths, counting, addition, subtraction, handwriting, mark-making and interactive classroom teaching tools. The available activities vary by app.
Do I need to install software?
The resources are accessed through web links. Open an app using its launch link and check its individual requirements for your device and browser.
Discover More from Classroom Hacks
Explore the Classroom Hacks website to discover more free interactive teaching resources, classroom ideas and digital tools designed to support teachers and pupils.
Visit the Classroom Hacks and Starbuck Education YouTube channel for educational content and additional ideas for teaching and learning.
Free Interactive Whiteboard for Teachers
Make whole-class teaching clearer and more interactive with the free Teacher Interactive Whiteboard from Classroom Hacks. Designed for teachers, this online teaching tool combines digital paper, drawing tools and useful classroom widgets in one place, helping you model learning and explain ideas on your interactive whiteboard.
The whiteboard is free to use and does not require an account. For the recommended experience, open it on a desktop or laptop connected to your classroom interactive whiteboard.
Features of the Teacher Interactive Whiteboard
Digital lined paper and squared maths paper
Choose different paper styles to suit the learning activity. Use wide-lined paper to model handwriting and letter formation, or squared paper to demonstrate calculations, number work and mathematical methods. Resize the paper to suit your teaching needs.
Versatile drawing and annotation tools
Use the writing pen, different pen colours and thicknesses, rainbow pen, highlighter and shape tool to demonstrate ideas, annotate examples and make important information stand out. These tools support live modelling across the primary curriculum.
Focus Mode
Focus Mode hides the tools so the main board remains on screen. This helps reduce visual distractions when you want pupils to concentrate on a worked example, a piece of handwriting or the key information in a lesson. Focus Mode includes selectable durations.
Multiple pages and flipcharts
Organise teaching activities across multiple pages and keep multiple flipcharts open. This helps you prepare and move between examples, explanations and activities during a lesson.
Useful classroom widgets
The whiteboard brings a collection of interactive teaching tools together, reducing the need to switch between separate websites and applications.
- Handwriting Repeater: support handwriting practice by tracing and repeating letter formations.
- Spinning Name Wheel: select pupils fairly for questions and classroom activities.
- Calm Soundscape: play calming sounds such as rain, fire and piano.
- Clipart Library: add teaching pictures to support explanations and discussion.
- Dice Roller: roll large animated dice for games and maths activities.
- Image Search: find and import pictures to support lesson content.
- Number Picker: choose random numbers from a selected range.
- Teacher vs Student Scoreboard: keep score during whole-class games and challenges.
- Photo Upload: add your own images to the board.
- Weather Forecast: view hourly weather information for the day.
- YouTube Video: embed and resize a video for classroom teaching.
How teachers can use the whiteboard
The Teacher Interactive Whiteboard can support teaching and learning across a range of primary classroom activities, including:
- Modelling handwriting and letter formation.
- Demonstrating addition, subtraction and other maths methods.
- Explaining concepts using drawings and annotations.
- Supporting phonics, literacy and vocabulary teaching.
- Displaying images and visual prompts.
- Running whole-class games and interactive challenges.
- Using random number and name pickers to involve pupils.
- Displaying lesson content while keeping the screen uncluttered.
Designed to keep the focus on learning
Classroom technology should support teaching rather than compete with it. When an interface contains too many buttons, panels and decorative elements, pupils can be distracted from the learning activity.
The Teacher Interactive Whiteboard prioritises clarity, simplicity and purpose. Its design approach is informed by Cognitive Load Theory and Mayer’s coherence principle: unnecessary visual elements should be reduced so that attention stays on the information that matters.
Focus Mode puts this principle into practice by hiding the tools when they are not needed, leaving the main teaching board visible.
Who is it for?
This free online whiteboard is designed for primary school teachers who want a practical way to model learning, annotate examples and use interactive tools during lessons. It is particularly suited to desktop or laptop computers connected to an interactive classroom display.
Tablet and iPad compatibility may vary. The recommended setup is a desktop or laptop connected to an interactive whiteboard.
Free classroom teaching resources from Classroom Hacks
Classroom Hacks brings together free interactive teaching tools and resources designed to make everyday classroom activities easier to deliver.
No account is required to use this whiteboard.
Free Student Interactive Whiteboard for Early Years and KS1
Make handwriting practice, mark-making and creative learning more engaging with the Student Interactive Whiteboard from Classroom Hacks. Designed for Early Years Foundation Stage (EYFS) and Key Stage 1, this interactive tool gives young children a digital space to draw, practise their movements and develop confidence using a range of creative tools.
The app includes a teacher toolbar for recording handwriting or drawing demonstrations that children can watch and trace on a continuous loop. A built-in turn-taking timer helps teachers manage shared use of the board, giving pupils an opportunity to participate while keeping activities organised.
With both an interactive whiteboard version and a tablet version, the Student Interactive Whiteboard can support whole-class teaching, small-group activities and individual practice. It is free for Classroom Hacks members.
Open the Student Interactive Whiteboard
Key Features of the Student Interactive Whiteboard
Record and replay handwriting demonstrations
The teacher toolbar allows adults to record handwriting or drawing movements and play them back in a continuous loop. Children can watch the demonstration repeatedly and trace the movements, providing a visual model for early writing and drawing activities.
Teachers can adjust the replay speed to suit the activity and the needs of their pupils. This can be useful when modelling letter formation, practising pre-writing movements or demonstrating how to draw a shape.
Support early handwriting and mark-making
Early writing development benefits from opportunities to observe, practise and repeat movements. The Student Interactive Whiteboard provides a shared digital space where teachers can demonstrate movements and children can practise them using the available drawing tools.
Use it alongside phonics, handwriting sessions and early literacy activities to model letter shapes, encourage controlled movements and give children opportunities to practise making marks.
Creative pens and drawing tools
The student toolbar gives children access to a range of drawing tools, making the whiteboard suitable for both structured practice and creative exploration.
- Pen: Draw, write and practise marks.
- Laser: Use a laser-style pointer during activities.
- Neon pen: Create bright, prominent lines.
- Rainbow pen: Draw using a colourful rainbow effect.
- Smudge tool: Create a smudged effect with drawings.
- Pen colours: Choose from a range of colours.
- Pen size: Adjust the thickness of drawing strokes.
- Eraser: Remove unwanted marks.
- Undo: Reverse the previous action.
- Select tool: Select items on the board.
- Clipart: Add pictures to support creative activities.
- Clear page: Clear the current page ready for a new activity.
Turn-taking timer for classroom activities
The built-in turn-taking timer helps teachers organise activities where children share the interactive whiteboard. Choose a duration of 30 seconds, 3 minutes, 5 minutes or 10 minutes for each turn.
When the timer finishes, the student tools are paused ready for the next pupil’s turn. This can help teachers structure shared activities, encourage participation and make it easier to manage time during whole-class or small-group sessions.
Interactive whiteboard and tablet versions
The Student Interactive Whiteboard is available in an interactive whiteboard version and a tablet version. Teachers can choose the version that suits their classroom setup and planned activity.
The interactive whiteboard version is useful for teacher modelling and shared activities in front of the class. The tablet version provides an alternative for activities where children use a compatible tablet.
Full-screen display and printing
Full-screen mode provides a larger working area for classroom display, helping children see demonstrations clearly. A print function is also available for teachers who want to print the current work.
Classroom Ideas for EYFS and Key Stage 1
The Student Interactive Whiteboard can be incorporated into a range of early learning activities. Teachers can model a movement, invite a child to practise it and use the timer to organise turns.
- Letter formation: Record a letter demonstration and replay it for children to follow and trace.
- Early mark-making: Model lines, curves, circles and other movements that help prepare children for writing.
- Phonics and literacy: Demonstrate letter shapes alongside phonics teaching and early writing activities.
- Fine motor practice: Give children opportunities to practise controlled movements using digital drawing tools.
- Shape drawing: Model how to draw simple shapes and invite children to recreate them.
- Creative expression: Let children experiment with colours, drawing tools and clipart.
- Whole-class participation: Invite children to take turns demonstrating their learning on the classroom display.
- Small-group activities: Use the timer to organise turns and give each child an opportunity to participate.
Designed for Young Learners
Young children benefit from opportunities to see a process modelled and then practise it themselves. The Student Interactive Whiteboard brings demonstrations, drawing tools and turn-taking controls together in one place, helping teachers organise interactive learning experiences without needing several separate tools.
Replaying a demonstration gives children another opportunity to observe the movement before trying it themselves. Teachers can use this approach alongside direct instruction, physical handwriting practice and other classroom activities rather than as a replacement for them.
Who Is the Student Interactive Whiteboard For?
This resource is designed primarily for Early Years Foundation Stage and Key Stage 1. It may be particularly useful for teachers working on early handwriting, mark-making, letter formation, drawing and classroom participation.
It is suitable for teachers who want to demonstrate a task on an interactive whiteboard or incorporate a compatible tablet version into classroom activities.
Access the Student Interactive Whiteboard
The Student Interactive Whiteboard is free for Classroom Hacks members. Choose the version suited to your teaching environment and use the interactive tools to support handwriting, drawing and shared classroom learning.
Mine-a-number: Interactive Maths Game for Reception to Year 3
Turn maths practice into an exciting adventure with Mine-a-number, a Minecraft-inspired interactive maths game from Classroom Hacks. Designed for Reception, Year 1, Year 2 and Year 3, this block-based number hunt encourages children to practise addition and subtraction while exploring a digital world, mining blocks and collecting diamonds.
Created for classroom use, Mine-a-number features simple controls that make it easy for young pupils to take part on an interactive whiteboard or a compatible tablet. Children use the Walk and Mine buttons to explore the world, uncover numbers and answer maths questions as they progress through the adventure.
Teachers can choose between addition within 10, addition within 20, subtraction within 10 and subtraction within 20. This allows the difficulty to be matched to different stages of primary maths learning, from early number work to more challenging calculations.
Mine-a-number is available to logged-in Classroom Hacks members.
Features of Mine-a-number
A Minecraft-inspired number hunt
Mine-a-number uses a block-based world inspired by sandbox exploration games. Children move through the environment, mine blocks, discover numbers and collect diamonds while practising their maths skills. The adventure provides a playful context for revisiting number facts and solving arithmetic questions.
Simple controls for young learners
The game uses two main gameplay controls: Walk and Mine. Walking automatically moves the player to the next block, while the Mine button allows children to mine blocks as they explore. This simplified control system is designed to make classroom play accessible to young pupils without requiring complex keyboard controls.
Addition and subtraction within 10 and 20
Teachers can select from four maths difficulty settings to focus the activity on a particular area of learning:
- Addition within 10
- Addition within 20
- Subtraction within 10
- Subtraction within 20
These options make Mine-a-number useful for practising early addition and subtraction, revisiting number facts and providing additional arithmetic practice. Teachers can choose an appropriate level for their pupils and use the game alongside direct teaching and other maths activities.
Collect diamonds and discover numbers
Mining blocks reveals numbers and provides opportunities to collect diamonds as children explore. These game rewards give pupils an additional reason to keep progressing through the world while engaging with the maths questions.
Choose between simple and HD textures
Mine-a-number offers a choice between Simple Textures and HD Textures. Simple Textures provide a faster-loading option, while HD Textures offer a more detailed visual experience and may take a few extra seconds to load.
This choice allows teachers to select their preferred balance between loading speed and visual detail for their classroom setup.
Built-in player turn timer
The player turn timer helps teachers organise shared gameplay during whole-class activities or small-group maths sessions. Teachers can set a time limit for a player’s turn or select Unlimited for an open-ended activity.
A turn timer can help structure participation when several pupils are taking turns using the classroom interactive whiteboard.
Music and sound controls
The game includes music and sound-effect controls, allowing teachers to switch sounds off and adjust the music volume. This gives teachers flexibility to adapt the audio experience to their classroom environment.
How to Use Mine-a-number in the Classroom
Mine-a-number can be used as part of a maths lesson, a short number-fact practice activity or a turn-taking game on the interactive whiteboard.
- Reception: Introduce early number concepts and practise simple addition within 10 with teacher support.
- Year 1: Reinforce addition and subtraction within 10 and introduce practice within 20 where appropriate.
- Year 2: Revisit number facts and practise addition and subtraction within 20.
- Year 3: Use the game for additional practice with calculations within 20 and as a familiar warm-up or fluency activity.
- Whole-class maths: Invite pupils to take turns controlling the game while the class discusses the questions.
- Small-group practice: Use the game to provide a shared focus for arithmetic questions and discussion.
Use Mine-a-number on an Interactive Whiteboard or Tablet
Mine-a-number is designed for classroom use on interactive whiteboards and is also available on tablet computers. Its large, straightforward gameplay controls help pupils interact with the game during whole-class or individual activities.
For whole-class teaching, display the game on the interactive whiteboard and invite pupils to take turns exploring, mining blocks and answering maths questions. On a compatible tablet, children can interact with the game individually or in smaller groups.
A Playful Way to Practise Primary Maths
Regular opportunities to practise number facts and arithmetic help children develop confidence with calculations. Mine-a-number combines this practice with exploration, simple controls and collectible rewards to create a more game-based learning experience.
The selectable difficulty settings help teachers choose a suitable focus, while the turn timer supports shared use in the classroom. The game is intended to complement maths teaching rather than replace explicit modelling, practical resources or discussion about mathematical strategies.
Access Mine-a-number
Mine-a-number is part of the Classroom Hacks collection of interactive educational tools. It is available to logged-in Classroom Hacks members and can be played on an interactive whiteboard or compatible tablet.
Handwriting Repeater: Handwriting and Pre-Writing Practice
Help young children develop early writing skills with Handwriting Repeater, an interactive handwriting practice tool from Classroom Hacks. Designed for Nursery, Reception, Year 1 and Year 2, as well as pupils with SEND who benefit from additional practice, the app allows teachers to record handwriting or drawing demonstrations and replay them for children to follow.
The app supports early mark-making, pre-writing patterns and handwriting development through demonstration, observation and repetition. Teachers can record a movement, adjust the playback speed and let children watch it repeatedly as they practise. A selection of pre-writing patterns, including zigzags, waves and loops, provides starting points for activities that develop controlled drawing movements.
Handwriting Repeater can be used on an interactive whiteboard or a compatible tablet. A built-in turn timer helps teachers organise shared activities, while the woodland-themed writing background provides a child-friendly setting for handwriting practice.
The app is available to logged-in Classroom Hacks members.
Features of Handwriting Repeater
Record and replay handwriting demonstrations
The recording tool allows a teacher to record handwriting or drawing movements and preview the recording. The demonstration can then be replayed so children can watch the movement and practise following it.
Repeated visual modelling can help teachers break an activity into manageable steps. Children have another opportunity to observe the movement rather than relying on a single demonstration. Teachers can use this feature alongside direct instruction and physical writing practice.
Adjustable playback speed
The playback speed control allows teachers to adjust how quickly a recorded movement is replayed. A slower demonstration can give children more time to observe the movement, while a faster replay can be used when practising a familiar pattern.
Adjusting the pace allows the teacher to adapt an activity to the task and the needs of the children taking part.
Pre-writing patterns for early mark-making
Handwriting Repeater includes a selection of pre-writing patterns that can be loaded into the teacher modelling system. These include:
- Zigzags: Practise repeated peaks and valleys.
- Waves: Follow a flowing curved line.
- Loops: Practise repeated connected loops.
These activities can be used to practise controlled movements that form part of early mark-making and handwriting preparation. Teachers can model a pattern and give children opportunities to observe, trace and repeat it.
Built-in turn-taking timer
The turn timer offers 1-minute, 2-minute and 3-minute options. This helps teachers organise shared practice during whole-class sessions, small-group activities or turns at an interactive whiteboard.
A clear time limit can help structure participation and make it easier to give several children an opportunity to practise during a session.
Woodland-themed writing background
The app includes a woodland-themed writing background with lined writing space. Its illustrated animals, plants and natural details create a friendly setting for early writing activities.
The lined background gives children a visual space in which to practise movements and follow teacher demonstrations.
Music and volume controls
Music can be switched on or off, and the volume can be adjusted. This gives teachers control over the audio during handwriting activities and allows them to choose whether music is suitable for the classroom at that time.
How to Use Handwriting Repeater in the Classroom
Handwriting Repeater can support a range of early writing activities. Teachers can model a movement, replay it for children to observe and then invite pupils to practise the same pattern.
- Nursery: Introduce early mark-making and simple movements through repeated visual demonstrations.
- Reception: Practise pre-writing patterns and prepare for letter formation.
- Year 1: Reinforce handwriting movements and provide additional opportunities to observe letter formation.
- Year 2: Use demonstrations as part of targeted handwriting practice and reinforcement.
- SEND support: Provide additional opportunities to observe and repeat movements, with the playback speed and activity adapted to individual needs.
- Small-group teaching: Model a pattern and give pupils individual turns to practise.
- Whole-class modelling: Display a demonstration on the interactive whiteboard so the class can watch together.
Supporting Early Handwriting Development
Learning to write involves developing control over movements as well as learning letter shapes. Opportunities to watch a movement, practise it and repeat it can form part of a structured approach to early handwriting.
Handwriting Repeater gives teachers a way to model movements digitally and provide repeated visual examples. Pre-writing patterns offer simple starting points, while adjustable replay speed lets teachers control the pace of the demonstration.
The app can complement physical mark-making, pencil control activities, handwriting instruction and other approaches selected to meet pupils’ needs.
Use on Interactive Whiteboards and Tablets
Handwriting Repeater is available for interactive whiteboards and tablets. On an interactive whiteboard, teachers can demonstrate patterns to the whole class and invite children to take turns. On a compatible tablet, the app can be used for smaller-group activities or individual practice.
This flexibility allows teachers to incorporate handwriting demonstrations into different classroom routines and teaching environments.
Who Is Handwriting Repeater For?
Handwriting Repeater is intended for educators working with children in Nursery, Reception, Year 1 and Year 2. It may also support pupils with SEND who benefit from additional modelling and opportunities to practise early writing movements.
Teachers can use the app for pre-writing patterns, early mark-making, handwriting reinforcement and shared classroom activities.
Access Handwriting Repeater
Handwriting Repeater is part of the Classroom Hacks collection of interactive teaching resources. It is available to logged-in Classroom Hacks members and can be used on an interactive whiteboard or compatible tablet.
Counting Objects to 10 or 20 – Interactive Maths Game
Help young children develop counting skills and early addition strategies with Counting Objects to 10 or 20, a free interactive maths game from Classroom Hacks. Designed for Nursery, Reception, Year 1 and Year 2, this engaging resource gives children opportunities to count objects, explore numbers and practise addition within 10 or 20.
Created for interactive whiteboards and tablets, the game is suitable for whole-class teaching, guided maths activities, partner work and independent practice. Its clear layout and large selection buttons make it easy for teachers to introduce activities and involve children in mathematical discussion.
Choose a number range and play mode
Teachers can choose between addition within 10 and addition within 20, making it possible to adapt activities to children’s developing mathematical understanding.
- Addition within 10: Practise early addition using smaller numbers.
- Addition within 20: Extend learning with larger numbers and more challenging calculations.
- Solve and show the teacher: Children work out the answer and demonstrate their thinking using a mini whiteboard or number fan.
- Choose the answer: Children select their answer directly on the number line.
Six engaging object themes
Make counting and addition more engaging by choosing from six visual themes. Familiar objects and playful characters provide variety and help keep young learners interested.
- Animals
- Food
- Emoji faces
- Aliens
- Monsters
- Halloween
Ideas for classroom use
- Whole-class maths: Display the game on your interactive whiteboard and invite children to count objects and explain their answers.
- Counting practice: Support children as they develop one-to-one correspondence and confidence with numbers.
- Early addition: Encourage children to count objects, identify number relationships and explain how they found an answer.
- Number line activities: Use the answer-selection mode to connect calculations with number positions.
- Maths talk: Ask children to describe their strategies and compare different ways of working out an answer.
- Seasonal learning: Use the Halloween theme to add variety to autumn maths activities.
Designed for early maths learning
Counting Objects to 10 or 20 supports early number development through visual interaction and opportunities to explain mathematical thinking. Teachers can select an appropriate number range and play mode to suit the needs of their class.
Who is this resource for?
This interactive maths resource is designed for Nursery, Reception, Year 1 and Year 2. It is suitable for early counting activities, number recognition and introductory addition practice.
Free for Classroom Hacks members
Counting Objects to 10 or 20 is free for logged-in Classroom Hacks members. It is designed for use on interactive whiteboards and tablets, making it a useful addition to classroom maths provision.
